Konnichiwa, I’m Ryosuke.
Konnichiwa, I’m Ryosuke.
Konnichiwa, I’m Ryosuke.
Product designer excited about creating fun products that elevate people’s lifestyles. Currently at Niantic, previously at Sony.
Product designer excited about creating fun products that elevate people’s lifestyles. Currently at Niantic, previously at Sony.
Product designer excited about creating fun products that elevate people’s lifestyles.
Currently at Niantic, previously at Sony.
Product designer excited about creating fun products that elevate people’s lifestyles. Currently at Niantic, previously at Sony.
Product designer excited about creating fun products that elevate people’s lifestyles.
Currently at Niantic, previously at Sony.





Pokemon GO
Redesigning an AR photography feature to make creative photo-taking more intuitive and shareable. Significantly increased player engagement and social sharing of AR photos.
UI/UX design
AR



Sony | Headphones Connect
Redesign of companion app UI and key features to improve usability and showcase headphone capabilities, boosting user satisfaction and engagement.
UX design
UX research












My aibo
Redesign concept to improve usability and strengthen the bond between users and Sony’s robotic pet dog, Aibo.
Redesign concept to improve usability and strengthen the bond between users and Sony’s robotic pet dog, Aibo.
Redesign concept to improve usability and strengthen the bond between users and Sony’s robotic pet dog, Aibo.
UI/UX design
Concept
Some talks I’ve given
Some talks I’ve given
Some talks I’ve given
Design Matters
Design Matters
Design Matters
The craft of fun: Designing delightful products through the principles of play
The craft of fun: Designing delightful products through the principles of play
The craft of fun: Designing delightful products through the principles of play
Coming soon
Coming soon
Coming soon
Spectrum Tokyo Festival
Spectrum Tokyo Festival
Spectrum Tokyo Festival
Designing fun beyond functionality: A non-gamer designer's journey into designing games
Designing fun beyond functionality: A non-gamer designer's journey into designing games
Designing fun beyond functionality: A non-gamer designer's journey into designing games
Want to chat? Hit me up!
Want to chat? Hit me up!
Want to chat? Hit me up!
© 2025 by Ryosuke Arichi
© 2025 by Ryosuke Arichi
© 2025 by Ryosuke Arichi
© 2025 by Ryosuke Arichi